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    Thursday, May 20, 2021

    Kerbal Space Program KSP Loading…: Leading up to something special

    Kerbal Space Program KSP Loading…: Leading up to something special


    KSP Loading…: Leading up to something special

    Posted: 20 May 2021 09:01 AM PDT

    KSP Loading…: Leading up to something special

    https://preview.redd.it/50hadolmq9071.png?width=1008&format=png&auto=webp&s=34052186590f89a69f3d12d385e496f113d1402e

    Welcome to our official newsletter, KSP Loading…! If you want to learn about all the current developments of the KSP franchise, then this is the place to be!

    And now, let's talk about everything KSP!

    Kerbal Space Program Update 1.12 on PC

    Coinciding with the game's 10th anniversary, Kerbal Space Program is getting ready for its 12th major free update since its official release, and it's going to be epic! This update will be packed with brand new content such as new parts, features, revamps, and more! Buckle up, and let's learn about some of the content that will be included in this upcoming update.

    Eeloo and Pol Texture Revamps

    With update 1.12, our effort to revamp all the celestial bodies within the Kerbal solar system will finally come to an end. Eeloo, the distant frozen dwarf planet, and Pol, the smallest natural satellite of Jool, are now looking better than ever with new high-quality textures & shaders. Surely many astronauts will take this opportunity to revisit them and explore what lies within these remote destinations.

    Click here to see a video showcasing Eeloo's revamp.

    Click here to see a video showcasing Pol's revamp.

    Revamped and Rotating Docking Ports

    All the docking ports have gotten a well deserved aesthetic revamp. Among the bundle of requested features & quality of life additions we're including in the 1.12 update, we are giving players the ability to rotate docking port collars added to docking ports. Lining up attached craft perfectly has never been easier!

    Click here to see a video showcasing the rotating docking ports in action.

    https://preview.redd.it/nlhrl6ips9071.png?width=2500&format=png&auto=webp&s=6f9a19fbbb054bf957e5540116febe2269eafadd

    https://preview.redd.it/zzau37ips9071.png?width=2500&format=png&auto=webp&s=640261203a953607e480cc6de11d4ec70924a604

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    https://preview.redd.it/s6r5rmf8ka071.png?width=2500&format=png&auto=webp&s=090acc61df22ed19d3479d561c8ec77e8cc12483

    https://preview.redd.it/mcu8skf8ka071.png?width=2500&format=png&auto=webp&s=e04b17000a7f8c788883791e2d904a2ea416887f

    New Solar Panels

    This update will also include 4 brand new photovoltaic panels, including enhanced versions of the SP and OX-4 series, but also two large circular retractable solar panels with very cool deployment methods.

    SP-10L 1x5 Photovoltaic Panels

    This large retractable solar panel is an enhanced version of the SP series. With a five fold increased solar array area, the SP-10L will provide improved electrical charge generation. This solar panel also includes a case to protect this sensitive technology when it is not being used.

    https://preview.redd.it/r0zygq8ts9071.png?width=2500&format=png&auto=webp&s=f6c5965999315a54683018379001c15b78c4dece

    OX-10L 1x5 Photovoltaic Panels

    The OX-10L 1x5 is a larger version of the OX-4 series of solar panels. It includes advanced heat radiators, and a deploying bracket to keep the panels safe when launching, although these panels are not retractable once deployed, so beware…

    https://preview.redd.it/lfdbdmsws9071.png?width=2500&format=png&auto=webp&s=8d9300a214bc8db36764f05bf671cf4d0de01f9f

    OX-10C Photovoltaic Panels

    The crown jewel of the new circular retractable solar panels, the OX-10C provides a great output of electrical charge with a very decent solar array area. When folded it is compact and easy to transport, but although it deploys very graciously, it won't retract back.

    https://preview.redd.it/0qvlaspnu9071.png?width=2500&format=png&auto=webp&s=5cca753f816d2873d4ec2b7c3c131639085c93a2

    SP-10C Photovoltaic Panels

    The SP-10C photovoltaic panel also has a circular design that folds itself on command, making it an excellent alternative if you're looking for versatility.

    https://preview.redd.it/lcvwcf8tu9071.png?width=2500&format=png&auto=webp&s=ba1e5fcfbc042739eb5b8542aa833c6d6e15ad59

    Ground Anchor

    The Ground Anchor is a brand new element in KSP, that when paired with EVA construction, will give players the ability to anchor their vessels to the ground or create a solid foundation for bases.

    The deployable ground anchor will work as other deployable parts, so it will have to be put into a Kerbal's inventory and then use the deploy functionality to have it successfully anchor itself to the ground in order to build a base from.

    https://preview.redd.it/jtmj8vl5v9071.png?width=2500&format=png&auto=webp&s=84559a67c8c52bf40dad1e38a79f6bfa55231a0c

    Click here to watch a gif showcasing the Ground Anchor in action.

    KSP 2

    Kerbal Space Program 2 has also had a few developments since our last KSP Loading.

    For instance, last week we released the third episode of the KSP 2 feature series, which delves into Intercept Games' mission to onboard the next generation of space industry experts with new tutorials, UI/UX improvements, quality of life features, and more. Click here to watch it!

    Additionally, in the past few months we have released two additional dev diaries for KSP 2, including a very interesting and informative look into what a game producer actually does in the development process of a title. Click here to read it!

    And, if you've ever wanted to dive into the technical side of KSP 2's development, this dev diary goes into the intricacies and challenges of drawing accurate orbits that look stellar, and how orbit tessellation turned out to be the solution to this problem in KSP 2. Click here to read it!

    Finally, don't forget to check out the Kerbal Space Program 2 - Show and Tell Highlights from February & March, where the KSP 2 team has shared some really neat footage of some of the stuff they've been working on recently, like new power generation modules for colonies, colony fuel factories, new engine exhaust effects, and some amusing kerbal skin experiments. Click here to watch it!

    Remember, you can share and download craft and missions on Curse, KerbalX, the KSP Forum and the KSP Steam Workshop.

    That's it for this edition. Be sure to join us on our official forums, and don't forget to follow us on Twitter, Instagram and Facebook. Stay tuned for more exciting and upcoming news and development updates!

    Happy launchings!

    submitted by /u/UomoCapra
    [link] [comments]

    300rpm 4Cylinder Boxer Engine

    Posted: 20 May 2021 07:22 AM PDT

    Someone requested this. I love requests.

    Posted: 20 May 2021 06:27 PM PDT

    Flying circles around those nerds in the VAB

    Posted: 20 May 2021 04:29 PM PDT

    This view will never get old (RSS/RO)

    Posted: 20 May 2021 03:07 PM PDT

    Tired of boring plane SSTOs? I proudly present: The LONGBOI SSTO

    Posted: 20 May 2021 05:37 AM PDT

    KSP Loading... Preview: Rotating Docking Ports

    Posted: 20 May 2021 09:11 AM PDT

    Finally made it to Eeloo (repost)

    Posted: 20 May 2021 06:15 AM PDT

    A Recap/Mission Report of my first manned Tylo mission (Mod List in Comments)

    Posted: 20 May 2021 11:20 AM PDT

    Altair style minmar lander

    Posted: 19 May 2021 11:33 PM PDT

    Mayday, mayday... - oh nevermind i landed somehow

    Posted: 20 May 2021 07:18 AM PDT

    Made it to Bop!

    Posted: 20 May 2021 06:03 PM PDT

    One art every day until KSP2 comes out [131] Dapper seahorse kerb

    Posted: 20 May 2021 07:56 AM PDT

    I drawed jeb, hope you like it

    Posted: 20 May 2021 09:50 AM PDT

    Is anyone else concerned that KSP2 developers can't play KSP?

    Posted: 20 May 2021 03:51 PM PDT

    I just watched their latest video, and it's like they've never played the game for more than a few hours.

    I admire the work they've put in to it so far, especially with the gorgeous graphics and engine work, but it really does concern me that much of the video was talking about how they can't figure out how to do X, Y and Z in kerbal.

    Anyone having this concern or am I just worrying over nothing?:

    submitted by /u/asmosdeus
    [link] [comments]

    Mine newest Box plane design, and gallery of it. (Download in comments)

    Posted: 20 May 2021 01:13 AM PDT

    Mk 3 of the single prop build

    Posted: 20 May 2021 02:16 PM PDT

    Everything was going well until I got to minmus

    Posted: 20 May 2021 04:14 AM PDT

    New Campaign, first Venus Lander.

    Posted: 20 May 2021 05:16 PM PDT

    My brother sent me this today. It perfectly envisions KSP

    Posted: 20 May 2021 08:00 PM PDT

    My first rover on Mun!

    Posted: 20 May 2021 10:33 AM PDT

    Exploring the furthest planet in JNSQ, Nara. The mission took over 80 years!

    Posted: 20 May 2021 08:33 AM PDT

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